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Rob Smallshire <rob### [at] mvecom> wrote:
> The media volumes nearest to the camera
> seem to obscure those behind.
Have you already tried increasing max_trace_level in global_settings?
When there are only fully transparent objects with no reflection nor
refraction (as media containers), max_trace_level should be at least
twice the number of objects plus 1 (if you are using, for example, boxes
as media containers). This is because the ray may have to go through
that amount of surfaces.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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